Changed activation condition of Enraged Strikes from all basic attacks to both Heavy attacks and Abilities. The description of the Amrine Temple Greatsword. Fixed an issue that softlocked the game after completing various tasks for and talking with Derick Wardell. Added Ice Pylon health details to description. Updated magic weapon heavy attack buffers to be more reliable. Marks of Fortune now display the total amount you will receive with the purchase. Hiya I'm Ruby, a writer here on Vulkk. Changed Fortify and Rend to directly scale the players Armor Rating. Fixed an issue that caused the visual effects of Priests in Invasion to flash. Reheat has been changed to instead detonate Smolder on a target dealing 100% Wapon Damage in an aoe around them, consuming the Smolder Stacks. The first Craft XP bonus has been increased from 2X to 3X. The Crafting Recipe and requirements for Mutated Tuning Orbs. At level 53 you can receive the Justice For The Dynasty (Expedition) quest, which is repeatable. Take your gaming to the next level with the best expedition helper on Fixed an issue that prevented players from completing Starstone Barrows quests. (No more iron arrows during that Elite Chest Run!). Adjusted Corrupted Heart Life Staffs icon to better fit frame. Fixed an issue where the Musket Traps Root was not consistent with the normal diminishing returns on Roots when applying the Root to a target with a trap while the Root is already active. It was not always apparent to the player that they had received something. These quests have been removed from players journals and players will now need to play the Circle of Stars questline from the beginning to reach these quests. Flurrys final upgrade Finalize upgrade no longer staggers and was reworked to apply a stack of the bleed used by the rest of the tree on successful hit. Improved messaging on map pins for The Great Architect quest. Mutations seem like something that could grow into an awesome addition to New World. Siren queen death vocals and sounds shouldnt be truncated now. Adjusted the cooldown to only trigger after the start up of the attack, so that if the ability is interrupted prior to 1 frame before the toss occurs, the ability will not go on cooldown. Changed health gain from 50% of Max HP to 50% of Base HP (Health value before it is modified by CON or any other bonuses). Increased Bane power on magic and ranged weapons. Fixed an issue where toggled abilities wouldnt be canceled correctly when joining game modes. Corrected the gem Perk for Deep Roots to the armor version. Increased how much the ASB damage is reduced per consecutive pellet hit from 15% to 20%. Fixed a typo in the Starstone Barrows Faction quest description and flavor text. With the new mutations system in New World Dynasty Shipyard drops a lot more legendary loot so I want to share with you the best loot that I think can drop from Dynasty Shipyard Mutated Dungeon. This set of combat changes is mostly aimed are making Magic and Ranged Weapon more viable in PvE. it would be extremely surprising for AGS to add new item, instead of copy-pasting old ones and bumping it to 600. Buffs and debuffs now start at maximum values and no longer scale up. Springtide Villages have sprung in four regions of Aeternum; Monarchs Bluff, Everfall, Brightwood, and Weavers Fen. If thats the case why are we still running Dynasty mutation since it is not rewarding. Pyromania now increases damage by 10% instead of burning enemies. Adjusted Crowd Control effects on certain abilities and clarified the scope of some damage focused abilities. The affected sets are Colorful Kraken, Sturgeon Style, and Masked Mackerel. Also updated several tooltips of the items to better clarify the durations of the standard food effect vs the Well Fed healing buff. Fixed an issue that caused the Fortifying Burnout Perk to not function consistently when used with all other Fortify status effects. Fireball loses it lingering AoE, instead getting more direct damage. Messaging for character deletion updated to clarify that players can contact customer service within 7 days of deleting character. Dynasty Mutation Named Drops. The Subreddit for New World, an Open World MMO created by Amazon Game Studios, Press J to jump to the feed. Fixed an issue causing many named item drops from Mutators to scale themselves to a players Expertise level. Fixed an issue where the Relentless Fury and Accumulated Power passive damage bonuses from the Empower would not be applied to non-slash damage. Fixed an issue where the Enflamed damage-over-time effect in Hellfire Mutators would sometimes get stuck on the player. Quality improvements of various UI icons. While there are still some limitations, youll be able to quickly swap between PvE and PvP gear, or multiple sets of either. The Faction Mission for chests was removed. Its still the same playstyle but most skills were changed to some degree. Fixed an issue where repeater turrets could take damage from certain attacks. Fixed an issue that caused some attacks from Barbary Lion to not deal damage. It is also the most challenging PvE experience you'll have so far in New World. Fixed an issue where melee attacks homed towards friendly Ice Pylons. Fixed an issue where falling caused the player to exit Fishing mode. Fixed an issue where players couldnt ability cancel the pre-casting aiming pose of Pillar of Fire and Meteor Shower. Fixed an issue that caused Nightveil Shields and Fire Staffs to sort into the incorrect categories on the Trading Post. We respect your privacy. These can be defeated as many times a day as youd like, but you get less rewards after the first three defeats. Each time you complete the Expedition, you should encounter 3 mini-bosses that each drop shackles; loot them all to be awarded 12,000 XP upon completing the quest with Guo the Liberator. I could be considered both a secret hunter and a min-maxer, as those are my favorite things to do in games. Gravity Wells Vortex Burst damage reduced from 125% to 100%. Here you'll face off against Isabella for the first time, the game's Big Bad, as well her two ferocious pets in a pretty tricky boss battle. Fixed an issue that caused audio to not play for the Ennead Bosses. Reheat requires the target to have 5 Smoulder stacks and can only trigger once every 10 seconds. Heavy equip load Incoming Crowd Control Debuffs: -20% reduced duration, Medium equip load Incoming Crowd Control Debuffs: -10% reduced duration. Even the Expedition Chest is dropping 500GS item which is pure stupid. Assemble an elite team of mercenaries called the Silver Crows to help their first client, Skye the Spear-daughter, confront a powerful Warlock and the Varangian horde, and halt their ambitions amidst the flames of the Empyrean Forge. Resolved an issue where Town Boards would not always show all applicable quests. A notification will now appear in top right corner of the screen when a player is removed from War signups or fails a PvP mission because they were PvP Inactive. Fixed an issue where team wipes could penalize the player twice. Spell Focus and Flare have been combined into Spell Focus, which makes heavy attacks free and restore 5% mana. Fixed an issue where the Stamina Recovery Amulet perk did not mention that the activation condition was for their health to be below 50. For additional details on the Gear Set Storage system in New World, check out our dedicated guide. Increased attack damage from 140% to 150%. As a result, we also updated the functionality of the STR Attribute bonus to grant increased base damage on heavy attacks. Fixed an issue that prevented the Gather Intel PVP quest from progressing in Monarchs Bluffs. Fixed an issue where quantity value overlapped the slider diamond when creating a buy or sell order in the Trading Post. This (10% higher than whats possible on melee weapons). Fixed an issue where the Bow Dodge and Weave passive was improperly extending its duration if a subsequent dodge occurred while the buff was already active. The Dynasty Shipyard Expedition is a 5-man instanced dungeon for level 55 and above. Open Voice Chat Settings button in the chat settings now directly takes you to the Social settings page. The Musket is now less accurate while moving or flicking your aim around. Fixed an issue where the status effect from the Slowing Tether perk didnt properly show its scaled value in the tooltip. Updated incorrect range description for Charge from 10m to 15m. Fixed text alignment of group warning on Myrkgard Cathedrals map flyout. Fixed an issue where the named enemy Scratchy dropped loot meant to be dropped by Gren. Fixed missing voice over lines for Primrose Gabrielis. This includes individual weapon changes, as well as the following general changes: PvP also gets it own set of changes as well, notable to reduce the power of some outlier weapons like the Musket, as well as some general system changes. Fixed an issue that prevented Siren Queens Spear from being placed in certain positions in Houses. Focus effect on buttons in character creation no longer extend off of the button. Fixed an issue that allowed players to bypass the PvP Faction Mission requirements and complete Patrol Territory quests. Updated the description for the Runestone Stopwatch to be more descriptive about its purpose. That would be an awful way to scale up an instance. Target Dummies can no longer be attacked during Wars. Fixed an issue where additional shots could be fired when interrupting the Blunderbuss Mortar Charge ability. Removed the Keenly Jagged perk on named Life Staffs because it interfered with those weapons abilities. Fixed an issue where higher tiers of ammo were not increasing damage provided by an Elemental Gem on the Blunderbuss. WebIn this New World video, We Take a Look At The Best Legendary Drops From Dynasty Shipyard Dungeon In New World. Dodging through an attack with Heat Up now inflicts a stack of burn on the target. Updated in-game map to remove extra markings that werent needed. thebigbenj February 2, 2022, 1:03pm #1. Increased impact damage from 50% to 100%, and added damage text to the tooltips. Increased damage from 129% to 130% (Nice round number). Brimstone Sands quest achievement text is now not shrunk down on the achievement rewards banner and the full text is in a tooltip when hovering over the achievement reward icon. Now triggers an explosion right as the ability ends (if distance is timed properly, extra damage will be achieved). Emotes now display tooltips even if they are unlocked. Elemental mutations infuse enemies in the Expedition with a specific elemental damage type, increasing their resistance to that damage type, converting a large portion of their damage to that type, and giving them powerful elemental-based abilities. Fixed several issues that prevented players from completing reworked Faction quests. Below is a quick summary of the changes and the full details will be available in the Patch Notes below. Shockwave damage reduced from 80% to 60%. This Codex then allows you to enter a Difficulty 1 Mutated Expedition. Tuned Aim Down Sight accuracy to reduce effectiveness of rapid long range shots. Because right now, most of that gear is useless because there's no weapon perks which means only like one or two pieces can ever really be considered. Fixed an issue that caused some achievements to have the wrong unlock time and incorrectly appear in the recently completed achievements list. Fixed an issue where some players wouldnt see status effect icons if their computer clocks were out of sync. These quests span levels 25 to approximately level 40 and make up the mid-section of the story. Look at the main in-game Nav Bar to find it. Updated Harbinger heavy armor set with its own unique appearance. Updated the text for the Basic and Major Fishing Trophies so they display the correct Luck values. Fixed an issue that would sometimes cause the Crafting UI for the Vengeful Fishermans Equipment Set to display the potential Gear Score range outside of the possible values. Fixed an issue where the player could sometimes move at a faster rate than intended for a few seconds while tossing the Sticky Bomb. Stopping Power damage reduced from 120% to 90%. Removed the condition for being below 25% Mana, and changed health drain reduction from 50% to 35%. Fixed an issue where Engage would hit twice. Shots now have a slight deviation in their trajectory so that long ranged shots are not as consistent when moving or firing without the Accuracy Perk. Rotated Gortans Tainted Staff icon for better framing. (Has no effect on overall team score, just personal score). Fixed an issue where Meteor Shower could sometimes apply multiple stacks on a target. Updated tooltip for Giant Slayer to be clearer on the target needing to be above 90% health and not self. Greater Accuracy now removes the Hip Fire accuracy penalty. Fixed an issue that made Town Projects featuring The Spread impossible to complete. Updated the POI reference in the Purge: Ebonrock Cavern quest. Flamethrower was changed from 50% weapon damage every half second to 100% weapon damage every second. Reviewed all weapons to make more clear differentiations between attacks that are intended to be for Crowd Control and Damage. Shots now have a slight deviation in their trajectory so that long ranged shots are not as consistent when moving or firing without the Accuracy Perk. Correct unlock times will apply to newly applied achievements. (10% higher than whats possible on melee weapons). Fixed an issue that caused players to receive multiple notifications about the same Prime Gaming Loot when leaving Expeditions and game modes. Each time you complete the Expedition, you should encounter 3 mini-bosses that each drop shackles; loot them all to be awarded 12,000 XP upon completing the quest with Guo the Liberator. Feral Rushs first attack damage reduced from 115% to 80%. Mutated Dynasty Drops. Added ability to despawn Ice Pylon by holding ability input for 1 second while Ice Pylon is active. Fixed an issue where players were unable to respawn in their house after death in Brimstone Sands. WebIn this New World video, We Take a Look At The Best Legendary Drops From Dynasty Shipyard Dungeon In New World. Set a 0.2s cooldown so they only trigger once instance of cooldown reduction per attack.